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I'm totally new to this and can't find a solution anywhere about this problem Create a new project and. I'm trying to select faces however it will not select the faces that i want.
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My model has an open front (screenshot 1) and i would like to close. My model has an open front (screenshot 1) and i would like to close it. I have a face hosted family instance, if i delete the host parent element, the face based family instance got <not associated>, am trying to rehost to new host element face reference, is there.
I'm wanting to face select both sides of this part to chamfer everything inside it, and deselect all the countersunk holes so it doesn't try to chamfer them again
Is there a way to do this or. Therefore, families that are hosted to a face are necessary Hello, i've been using the split face tool (looking like a little tv screen) to add some differents materials to some part of the ceiling Now i want to edit that shape because the project.
I'm new to 3ds max as of today I need to connect one side of this mesh to the other How can i select vertices and create faces from them Thanks for any and all help!
I have the following problem
I would like to align an object (the hemisphere in the figure) on top of a face of another object (the selected face in the figure) I tried with align and snap. There’s currently no way to create a face/surface like this based only from points I get that face for knurled grip is one of them, but is that the source face or the target face
A quick explanation of how replace face works might help understand when it succeeds and.